Panzar: Forged by Chaos

For those who are tired of the endless chatting of machine guns in Battlefield and Call of Duty, Panzar: Forged by Chaos can be a good replacement. Panzar: Forged by Chaos is a spectacular, fast and hard network action in which hefty orcs are fighting with long -legged sorceresses, gnomes and vile inquisitors. It turns out that breaking the bones and throwing it with fire – in some places it is even more interesting than to neutralize bombs and sit with a sniper rifle in the bushes.

Break, Kromsai!

Due to the setting, many confuse Panzar with RPG, but this is primarily a command network action, such Team Fortress 2 In fantasy decorations. Of the usual role attributes in the game there are pumping skills and craft (plus modifiers of stats like runes and amulets). At the end of each match, you are given any junk, from which, according to the instructions (sold in the store), you can try to make yourself steep armor. However, there is always a chance to display and spoil objects.

The struggle for control points is fierce: berserkers and tanks are mutusing each other with clubs, fire sisters are cast with fireballs, and the canoners water this bunch of lead with lead.

In the "Domination" mode, the teams need to score as many points as possible, which are given for killing enemies and holding key points. Rounds here last on average twenty minutes. At first, you can play only on relatively small cards, which is why the battles come out very fierce. The interpretation in the center of the location resembles the Moscow metro at the peak hour: the opponents are shoved, growl menacingly and strive to shove each other beyond the limits of the area of ​​the zone. From the place of the respi to the point of dominance is a stone's throw, so that the flow of those who want to eat the side of the side does not run out. The blows of heavy clubs of orcs with a crunch break their jaws, witches burn the dwarves along with their turrets, and inquisitors, like spies in TF2, stealthily interrupt the loners. Some arenas have special rules. A striking example is a level with a platform immersing in a lava, where you can experience it on your own skin, what was the hero of Arnold Schwarzenegger at the peak of his career.

Fire sisters are very fragile, so they prefer to conduct battle from afar.

New cards and modes are gradually opening. So, in the "assault" of one of the teams you need to keep the control points, and the other, respectively, take them. For this attacking side, you first need to break through the enemy fortifications. Interactive objects will help in this invaders. The locked gates are easy to demolish with explosives (for quick reprisals with a handful of opponents it is also suitable), and enemy fortifications to fire from massive siege guns. The locations in this mode are simply huge – on one there is even a steam locomotive that instantly rummages players to the enemy den.

Dwarf tanks are not afraid

It was not for nothing that Panzar compared with Team Fortress. The main role here is played by the interaction between team members. No matter how powerful and strong orc bererker is, without the support of a medic-pauline, all his power is nothing-nothing. The enemy’s thoughtless attacks cannot be broken, you will be just crushed by number. But in tandem with the healer, Berserker becomes a serious threat. Paladin and friend heals, and cripples enemies.

In total, eight classes are available in the game: the named berserker and paladin, tank, inquisitor, sapper, gunner, ice witch and sister of fire. Perhaps the most interesting gnomes-channers were the most interesting-they can build turrets, arrange traps and install teleports, which can not do on large cards. Playing for this class, many prefer to deploy a machine-gun nest somewhere on a hillock, from where all approaches to the control point are shot, and calmly fade along the enemies. True, you can’t do without a partner covering the rear: it is worth hesitating, as some kind of orc will go behind the back and grind the miracle of a gnome of technology with one blow.

So far, the game has an unpleasant shortage: sometimes a computer selects a team in which there are no key fighters – for example, tanks or paladins. The outcome of the battles with incomplete composition is usually known in advance.

Tanks in effectiveness are not inferior to the gunners – they fight in battle no worse than berserkers, and the magical shield covers them from long -range spells. Fire sisters stay away from the center of the battle and prefer to throw fireballs from afar, while ice witches, on the contrary, love to break into the most thick of the enemies and turn them into ice. But, as expected, there is opposition to each action: fragile elves are the favorite goals of the inquisitors. Becoming invisible, sorcerers kill defenseless witches, and also quietly send the plague on their enemies.

For Forged by Chaos, it is important to competently fight. A tank that does not use a block will even score a dwarf. Such mise -en -scenes look comical: the shorty barely gets a huge orc to the navel, but carefully beats it with a club of legs. But the block is not a panacea. Panzar often has to reflect the blows of two or three opponents at once, so you need to constantly move, jump and run away. Everyone tries to go to the enemy behind his back and hit the unprotected legs and head. At such moments, fighters go in a circle, reminding the cloudy cats.

Under the influence of spells of ice witches, even such thugs freeze on the spot.

In an unequal struggle, the abilities that are unique to each class help. For example, the inquisitor knows how to throw sand into the eyes, the gunner shoots from the arquebus, and the berserker turns into a deadly whirlwind that sweeps everyone in its path.

Experience is issued for the murder of opponents and for performing scenario tasks (for example, for standing at a point or for the destruction of gnomes). With an increase in level, the player becomes available new special forces. In the game you can not pump strength, speed and other characteristics, you can strengthen only unique class abilities.

Spoil the impression of two points. First of all, in the game you can not choose a mode and a map yourself, the computer decides for you everything. This is especially annoying when several rounds in a row fall the same level. But the rivals are selected approximately equal: veterans are fighting veterans, and beginners – with newcomers. The second minus of the game is a weak customization. The hero even if desired not to make it original, everything comes down to banal fitting beards and repainting of armor, for which they also ask for quite real money.

Panzar does not strangle ads, but after every battle he teases with a bonus loot. It is clear that such annoyance is a forced measure from the developers of all conventionally paying projects; After all, you have to make money on something. However, donators do not particularly bother. They have no tangible advantages over ordinary players on the battlefield, another thing is that they develop much faster. Without buying a premium account, a strip of experience is barely crawling. To take the first few levels, can leave for several evenings. That is why the beginning is the most tedious part of the game. It is difficult to tune in to the right wave, you are running out of the wrong way all the time, trying to get used to the wayward camera, you are trying to understand at least something in this chaotic flicker of clubs. Even when unique class abilities are available to you, you will have to learn them correctly for a long time. But then, when an understanding of game logic comes, you start to enjoy the fighting.

With an eye on small flaws, Forged by Chaos is a good network action. If you are not confused by the unauthorized system for choosing matches, slow Betzino Casino pumping and small bugs, then the game will easily tighten you for more than one month.

Reigracy:

Cool plot:

Originality:

Easy to master:

Gameplay:

8

Graphics:

8

Sound and music:

7

Interface and management:

7

Waited?

Fantasy network action with orcs, gnomes and sorcerers. The free game leaves a certain imprint, but playing is still fun.

Mania rating: 8.0

"Great"

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